raylib
raylib is an open-source C library for video game programming.
raylib is an open-source C library released by Ramon Santamaria in 2013. It is designed to have few external dependencies and to offer simple functions for creating windows, drawing 2D and 3D graphics, and handling input and audio.
It runs on top of OpenGL and supports Windows, Linux, macOS and the web, among other platforms. It is used for teaching game programming and for small games and prototypes, and it has bindings for many other programming languages.
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