low-poly
3D computer graphics approach and visual style that builds models from few polygons.
Low-poly describes a 3D computer graphics model, or the approach to modeling, that represents objects with a relatively small number of polygons. Because such models need less computation than high-poly models with many polygons, they have long been used where scenes must be drawn in real time, such as video games.
The simple look with visible flat facets has also become an art style in its own right, used in illustration, animation and 3D character design.
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Signal City offered low-poly streets, drivable cars, package deliveries and pedestrians.
One let the player drive through a low-poly city and collect packages; the other was a third-person obstacle-dodging game.